Apple Motion

Duration: 
1.5 Months

Apple Motion course is designed to help you know and work with fundamental through advanced concepts and features of Motion. During the course you will go through a typical series of steps in designing with Motion, including the use of particle dynamicsbehaviorsfilters and effectsaudio, text, and keyframing. This course comprehensively covers various topics like: working with Motion's real-time design engine and interface, including: behavior-based animation, parameter behaviors, blend modes, particle system, title animationsworking with templates, chroma key techniques, masking, working with audio, keyframing, and Final Cut Studio integration.

Lesson 1 - Getting Around in Motion

  • Following a New Paradigm
  • Opening Motion
  • Importing Video
  • Setting the Play Range
  • Transforming and Duplicating a Clip
  • Adding Effects
  • Stylizing with Filters
  • Framing with a Mask
  • Animating with Behaviors
  • Compositing with a Blend Mode
  • using Library Content
  • Adding and Animating Text
  • Using the Function Keys

Lesson 2 - Building a Composite

  • Setting Up a Project
  • Creating a Background Using the Inspector
  • Using Photoshop Files
  • Compositing with Blend Modes and Filters
  • Editing in Motion
  • Making Overwrite Edits
  • Managing Timeline Tracks
  • Applying Masks and Using Clones
  • Importing Motion Projects

Lesson 3 - Working with Templates

  • Using the Template Browser
  • Working with Drop Zones and Text
  • Modifying a Template
  • Converting a Project to a Template
  • Saving Templates
  • Using Master Templates in Final Cut Pro

Lesson 4 - Using Motion with Final Cut Pro

  • Final Cut Pro to Motion and Back: the Workflow
  • Building an Animated Lower Third
  • Creating a 3D Spin Effect
  • Fading Text
  • Completing the Round Trip: Returning to Final Cut Pro
  • Sending Motion Graphics and Effects from Final Cut Pro to Motion
  • Sending Clips with Effects
  • Cleaning Up a Motion Project
  • Adding and Animating Title Graphics

Lesson 5 - Sharing Your Project

  • Sharing Projects
  • Exporting Projects
  • Saving and Sharing Project Components
  • Using Favorites
  • Saving to the File Browser

Lesson 6 - Creating Animation with Behaviors

  • Adding Basic Motion Behaviors
  • Stacking Behaviors
  • Using Basic Motion Behaviors in 3D
  • Using Simulation Behaviors
  • Applying Parameter Behaviors
  • Cloning a Group and Combining Behaviors
  • Adding a Light

Lesson 7 - Animating with Keyframes

  • Recording Keyframes
  • Changing Keyframes Interpolation
  • Setting Keyframes Manually
  • Using Keyframes on Multiple Parameters
  • Working with Multiple Keyframe Curves
  • Animating Crop with Keyframes

Lesson 8 - Creating Content with Generators, Shapes and Paint Strokes

  • Working with Video
  • Creating a Background with a Generator
  • Animating a Background
  • Understanding Fixed Resolution
  • using Shapes
  • Using Shape Behaviors
  • Creating a Vignette Effect
  • Working with Paint Strokes
  • Using the Bezier Tool

Lesson 9 - Creating Text Effects

  • Creating, Formatting and Styling Text Layers
  • Saving and Applying Text Style Presets
  • Duplicating, Editing and Aligning Text Layers
  • Applying Text Behaviors
  • Animating Using the Adjust Glyph Tool
  • Saving a Text Animation Favorite
  • Adding Motion Blur

Lesson 10 - Working with Particle Emitters and Replicators

  • Using Emitters to Make Particle Systems
  • Adjusting Emitter and Cell Controls in the Inspector
  • Adding Cells
  • Using Emitters from the Library
  • Replicating Elements
  • Modifying Replicator Presets

Lesson 11 - Using Audio

  • Importing Audio
  • Setting Markers and Keyframes in the Audio Editor
  • Working with Audio and Video
  • Editing to the Beat
  • Animating with Audio

Lesson 12 - Speed Changes and Optical Flow

  • Creating Constant Speed Changes
  • Using Frame Blending and Optical Flow
  • Creating Speed Ramps with Keyframes
  • Creating Speed Effects with Retiming Behaviors
  • Using Time Filters

Lesson 13 - Stabilizing and Tracking

  • Setting Up the Project
  • Creating a Wide-Screen Matte
  • Stabilizing a Shot
  • Creating a Match Move
  • Animating a Mask
  • Color-Correcting a Shot

Lesson 14 - Keying

  • Preparing the Background Plate
  • Keying the Sho
  • Refining the Composite

Lesson 15 - Building a 3D Scene

  • Making 3D Transformations in the Canvas
  • Converting 2D Groups to 3D
  • Adding and Working with Cameras
  • Arranging and Modifing Groups and Layers in 3D Space
  • Mixing 2D and 3D Groups

Lesson 16 - Animating Cameras and USing Advanced 3D Features

  • Animating a Camera with Behaviors
  • Animating a Camera with Keyframes
  • Using the Walk Camera Tool
  • Using Advanced 3D Features
  • Working with Depth of Field
  • Turning on Reflections
  • Using Lights and Shadows
  • Exporting Advanced 3D Features

Let Us Contact to You

1 + 7 =
Solve this simple math problem and enter the result. E.g. for 1+3, enter 4.